Another internal case-study project of Pyco Flash team to research multiplayer game with Red5. This is a 2D top-view real-time shooting game whose gameplay is similar to CS2D – you control your character moving round with WASD keys and aim and shoot with your mouse. The game showcases real-time synchronization among clients in a precision and fast-pace environment. The team have learnt a lot from the book ActionScript for Multiplayer Games and Virtual Worlds and apply what we learnt successfully to this game.
I designed and proposed the game concept and detailed requirements. I also joint to develop the character control and foundation of client-server synchronization.
My roles: system designer, technical supporter
Tech notes:
- Pyco Flash Framework – based on PureMVC
- Red5
- TweenMax
- Realtime multiplayer synchronization