2011 undoubtedly expects the multiple screen applications trend. Flash platform is one of the best solutions to deliver same experience across multiple devices and platforms. Here is a demo of Flash-based games on multiple (device) screens: PC, iPhone, iPad, Android phone (Motorola Milestone 2), Android tablet (Samsung Galaxy Tab).
All the coding effort is credited to my Flash team. The iOS applications were created by using Flash CS5’s iPhone Packager. I repackaged the Flash builds to AIR for Android using Flex SDK Hero. Some of the applications are not complete and/or Android-optimized yet.
FYI, the video was created with Cinelerra, the most advanced non-linear video editor and compositor for Linux. (Quite close to Adobe Premiere, and require some learning curve)
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